Class: java.util.Locale
- public final class Locale
- implements Cloneable, Serializable
Locale object represents a specific geographical, political,
or cultural region. An operation that requires a Locale to perform
its task is called locale-sensitive and uses the Locale
to tailor information for the user. For example, displaying a number
is a locale-sensitive operation--the number should be formatted
according to the customs/conventions of the user's native country,
region, or culture.
Create a Locale object using the constructors in this class:
The language argument is a valid ISO Language Code. These codes are the lower-case, two-letter codes as defined by ISO-639. You can find a full list of these codes at a number of sites, such as:Locale(String language) Locale(String language, String country) Locale(String language, String country, String variant)
http://www.loc.gov/standards/iso639-2/englangn.html
The country argument is a valid ISO Country Code. These
codes are the upper-case, two-letter codes as defined by ISO-3166.
You can find a full list of these codes at a number of sites, such as:
http://www.iso.ch/iso/en/prods-services/iso3166ma/02iso-3166-code-lists/list-en1.html
The variant argument is a vendor or browser-specific code. For example, use WIN for Windows, MAC for Macintosh, and POSIX for POSIX. Where there are two variants, separate them with an underscore, and put the most important one first. For example, a Traditional Spanish collation might construct a locale with parameters for language, country and variant as: "es", "ES", "Traditional_WIN".
Because a Locale object is just an identifier for a region,
no validity check is performed when you construct a Locale.
If you want to see whether particular resources are available for the
Locale you construct, you must query those resources. For
example, ask the NumberFormat for the locales it supports
using its getAvailableLocales method.
Note: When you ask for a resource for a particular
locale, you get back the best available match, not necessarily
precisely what you asked for. For more information, look at
java.util.ResourceBundle.
The Locale class provides a number of convenient constants
that you can use to create Locale objects for commonly used
locales. For example, the following creates a Locale object
for the United States:
Locale.US
Once you've created a Locale you can query it for information about
itself. Use getCountry to get the ISO Country Code and
getLanguage to get the ISO Language Code. You can
use getDisplayCountry to get the
name of the country suitable for displaying to the user. Similarly,
you can use getDisplayLanguage to get the name of
the language suitable for displaying to the user. Interestingly,
the getDisplayXXX methods are themselves locale-sensitive
and have two versions: one that uses the default locale and one
that uses the locale specified as an argument.
The Java 2 platform provides a number of classes that perform locale-sensitive
operations. For example, the NumberFormat class formats
numbers, currency, or percentages in a locale-sensitive manner. Classes
such as NumberFormat have a number of convenience methods
for creating a default object of that type. For example, the
NumberFormat class provides these three convenience methods
for creating a default NumberFormat object:
These methods have two variants; one with an explicit locale and one without; the latter using the default locale.NumberFormat.getInstance() NumberFormat.getCurrencyInstance() NumberFormat.getPercentInstance()
ANumberFormat.getInstance(myLocale) NumberFormat.getCurrencyInstance(myLocale) NumberFormat.getPercentInstance(myLocale)
Locale is the mechanism for identifying the kind of object
(NumberFormat) that you would like to get. The locale is
just a mechanism for identifying objects,
not a container for the objects themselves.Methods
-
Localetop
public Locale(String language)Construct a locale from a language code. NOTE: ISO 639 is not a stable standard; some of the language codes it defines (specifically iw, ji, and in) have changed. This constructor accepts both the old codes (iw, ji, and in) and the new codes (he, yi, and id), but all other API on Locale will return only the OLD codes. -
Localetop
Construct a locale from language, country. NOTE: ISO 639 is not a stable standard; some of the language codes it defines (specifically iw, ji, and in) have changed. This constructor accepts both the old codes (iw, ji, and in) and the new codes (he, yi, and id), but all other API on Locale will return only the OLD codes. -
Localetop
Construct a locale from language, country, variant. NOTE: ISO 639 is not a stable standard; some of the language codes it defines (specifically iw, ji, and in) have changed. This constructor accepts both the old codes (iw, ji, and in) and the new codes (he, yi, and id), but all other API on Locale will return only the OLD codes. -
clonetop
public Object clone()Overrides Cloneable -
equalstop
public boolean equals(Object obj)Returns true if this Locale is equal to another object. A Locale is deemed equal to another Locale with identical language, country, and variant, and unequal to all other objects. -
getAvailableLocalestop
public static Locale[] getAvailableLocales()Returns an array of all installed locales. The array returned must contain at least aLocaleinstance equal to Locale.US. -
getCountrytop
public String getCountry()Returns the country/region code for this locale, which will either be the empty string or an uppercase ISO 3166 2-letter code. -
getDefaulttop
public static Locale getDefault()Gets the current value of the default locale for this instance of the Java Virtual Machine.The Java Virtual Machine sets the default locale during startup based on the host environment. It is used by many locale-sensitive methods if no locale is explicitly specified. It can be changed using the setDefault method.
-
getDisplayCountrytop
public final String getDisplayCountry()Returns a name for the locale's country that is appropriate for display to the user. If possible, the name returned will be localized for the default locale. For example, if the locale is fr_FR and the default locale is en_US, getDisplayCountry() will return "France"; if the locale is en_US and the default locale is fr_FR, getDisplayLanguage() will return "Etats-Unis". If the name returned cannot be localized for the default locale, (say, we don't have a Japanese name for Croatia), this function falls back on the English name, and uses the ISO code as a last-resort value. If the locale doesn't specify a country, this function returns the empty string. -
getDisplayCountrytop
Returns a name for the locale's country that is appropriate for display to the user. If possible, the name returned will be localized according to inLocale. For example, if the locale is fr_FR and inLocale is en_US, getDisplayCountry() will return "France"; if the locale is en_US and inLocale is fr_FR, getDisplayLanguage() will return "Etats-Unis". If the name returned cannot be localized according to inLocale. (say, we don't have a Japanese name for Croatia), this function falls back on the default locale, on the English name, and finally on the ISO code as a last-resort value. If the locale doesn't specify a country, this function returns the empty string. -
getDisplayLanguagetop
public final String getDisplayLanguage()Returns a name for the locale's language that is appropriate for display to the user. If possible, the name returned will be localized for the default locale. For example, if the locale is fr_FR and the default locale is en_US, getDisplayLanguage() will return "French"; if the locale is en_US and the default locale is fr_FR, getDisplayLanguage() will return "anglais". If the name returned cannot be localized for the default locale, (say, we don't have a Japanese name for Croatian), this function falls back on the English name, and uses the ISO code as a last-resort value. If the locale doesn't specify a language, this function returns the empty string. -
getDisplayLanguagetop
Returns a name for the locale's language that is appropriate for display to the user. If possible, the name returned will be localized according to inLocale. For example, if the locale is fr_FR and inLocale is en_US, getDisplayLanguage() will return "French"; if the locale is en_US and inLocale is fr_FR, getDisplayLanguage() will return "anglais". If the name returned cannot be localized according to inLocale, (say, we don't have a Japanese name for Croatian), this function falls back on the default locale, on the English name, and finally on the ISO code as a last-resort value. If the locale doesn't specify a language, this function returns the empty string. -
getDisplayNametop
public final String getDisplayName()Returns a name for the locale that is appropriate for display to the user. This will be the values returned by getDisplayLanguage(), getDisplayCountry(), and getDisplayVariant() assembled into a single string. The display name will have one of the following forms:language (country, variant)
depending on which fields are specified in the locale. If the language, country, and variant fields are all empty, this function returns the empty string.language (country)
language (variant)
country (variant)
language
country
variant
-
getDisplayNametop
Returns a name for the locale that is appropriate for display to the user. This will be the values returned by getDisplayLanguage(), getDisplayCountry(), and getDisplayVariant() assembled into a single string. The display name will have one of the following forms:language (country, variant)
depending on which fields are specified in the locale. If the language, country, and variant fields are all empty, this function returns the empty string.language (country)
language (variant)
country (variant)
language
country
variant
-
getDisplayVarianttop
public final String getDisplayVariant()Returns a name for the locale's variant code that is appropriate for display to the user. If possible, the name will be localized for the default locale. If the locale doesn't specify a variant code, this function returns the empty string. -
getDisplayVarianttop
Returns a name for the locale's variant code that is appropriate for display to the user. If possible, the name will be localized for inLocale. If the locale doesn't specify a variant code, this function returns the empty string. -
getISO3Countrytop
public String getISO3Country() throws MissingResourceExceptionReturns a three-letter abbreviation for this locale's country. If the locale doesn't specify a country, this will be the empty string. Otherwise, this will be an uppercase ISO 3166 3-letter country code. The ISO 3166-2 country codes can be found on-line athttp://www.davros.org/misc/iso3166.txt -
getISO3Languagetop
public String getISO3Language() throws MissingResourceExceptionReturns a three-letter abbreviation for this locale's language. If the locale doesn't specify a language, this will be the empty string. Otherwise, this will be a lowercase ISO 639-2/T language code. The ISO 639-2 language codes can be found on-line athttp://www.loc.gov/standards/iso639-2/englangn.html -
getISOCountriestop
public static String[] getISOCountries()Returns a list of all 2-letter country codes defined in ISO 3166. Can be used to create Locales. -
getISOLanguagestop
public static String[] getISOLanguages()Returns a list of all 2-letter language codes defined in ISO 639. Can be used to create Locales. [NOTE: ISO 639 is not a stable standard-- some languages' codes have changed. The list this function returns includes both the new and the old codes for the languages whose codes have changed.] -
getLanguagetop
public String getLanguage()Returns the language code for this locale, which will either be the empty string or a lowercase ISO 639 code.NOTE: ISO 639 is not a stable standard-- some languages' codes have changed. Locale's constructor recognizes both the new and the old codes for the languages whose codes have changed, but this function always returns the old code. If you want to check for a specific language whose code has changed, don't do
if (locale.getLanguage().equals("he") ...Instead, doif (locale.getLanguage().equals(new Locale("he", "", "").getLanguage()) ... -
getVarianttop
public String getVariant()Returns the variant code for this locale. -
hashCodetop
public int hashCode()Override hashCode. Since Locales are often used in hashtables, caches the value for speed. -
setDefaulttop
public static synchronized void setDefault(Locale newLocale)Sets the default locale for this instance of the Java Virtual Machine. This does not affect the host locale.If there is a security manager, its
checkPermissionmethod is called with aPropertyPermission("user.language", "write")permission before the default locale is changed.The Java Virtual Machine sets the default locale during startup based on the host environment. It is used by many locale-sensitive methods if no locale is explicitly specified.
Since changing the default locale may affect many different areas of functionality, this method should only be used if the caller is prepared to reinitialize locale-sensitive code running within the same Java Virtual Machine, such as the user interface.
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toStringtop
public final String toString()Getter for the programmatic name of the entire locale, with the language, country and variant separated by underbars. Language is always lower case, and country is always upper case. If the language is missing, the string will begin with an underbar. If both the language and country fields are missing, this function will return the empty string, even if the variant field is filled in (you can't have a locale with just a variant-- the variant must accompany a valid language or country code). Examples: "en", "de_DE", "_GB", "en_US_WIN", "de__POSIX", "fr__MAC"
Fields
-
CANADA
public static final Locale CANADAUseful constant for country. -
CANADA_FRENCH
public static final Locale CANADA_FRENCHUseful constant for country. -
CHINA
public static final Locale CHINAUseful constant for country. -
CHINESE
public static final Locale CHINESEUseful constant for language. -
ENGLISH
public static final Locale ENGLISHUseful constant for language. -
FRANCE
public static final Locale FRANCEUseful constant for country. -
FRENCH
public static final Locale FRENCHUseful constant for language. -
GERMAN
public static final Locale GERMANUseful constant for language. -
GERMANY
public static final Locale GERMANYUseful constant for country. -
ITALIAN
public static final Locale ITALIANUseful constant for language. -
ITALY
public static final Locale ITALYUseful constant for country. -
JAPAN
public static final Locale JAPANUseful constant for country. -
JAPANESE
public static final Locale JAPANESEUseful constant for language. -
KOREA
public static final Locale KOREAUseful constant for country. -
KOREAN
public static final Locale KOREANUseful constant for language. -
PRC
public static final Locale PRCUseful constant for country. -
SIMPLIFIED_CHINESE
public static final Locale SIMPLIFIED_CHINESEUseful constant for language. -
TAIWAN
public static final Locale TAIWANUseful constant for country. -
TRADITIONAL_CHINESE
public static final Locale TRADITIONAL_CHINESEUseful constant for language. -
UK
public static final Locale UKUseful constant for country. -
US
public static final Locale USUseful constant for country.
